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ContextData_OpenGL_2 Member List
This is the complete list of members for
ContextData_OpenGL_2
, including all inherited members.
attribute_VBO
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_buffer
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_buffer_max_num_vertices
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_buffer_num_vertices
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_IBO
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_VBO
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
blit_VBO_flop
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
index_buffer
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
index_buffer_max_num_vertices
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
index_buffer_num_vertices
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_blend_mode
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_camera
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_camera_inverted
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_color
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_image
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_shape
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_target
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_use_blending
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_use_texturing
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
last_viewport
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
shader_attributes
(defined in
ContextData_OpenGL_2
)
ContextData_OpenGL_2
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