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GPU_AttributeFormat Struct Reference
Shader Interface
Public Attributes
GPU_bool
is_per_sprite
int
num_elems_per_value
GPU_TypeEnum
type
GPU_bool
normalize
int
stride_bytes
int
offset_bytes
Detailed Description
The documentation for this struct was generated from the following file:
/home/travis/build/grimfang4/sdl-gpu/include/
SDL_gpu.h
Generated by
1.8.6