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GPU_AttributeSource Struct Reference
Shader Interface
Collaboration diagram for GPU_AttributeSource:
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legend
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Public Attributes
GPU_bool
enabled
int
num_values
void *
next_value
int
per_vertex_storage_stride_bytes
int
per_vertex_storage_offset_bytes
int
per_vertex_storage_size
void *
per_vertex_storage
GPU_Attribute
attribute
Detailed Description
The documentation for this struct was generated from the following file:
/home/travis/build/grimfang4/sdl-gpu/include/
SDL_gpu.h
Generated by
1.8.6