This is the complete list of members for GPU_RendererImpl, including all inherited members.
| a (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| attrib_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| b (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| block (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| block (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| bytes (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| bytes_per_row (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| cam (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| color_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| CopyImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
| CopyImageFromSurface(GPU_Renderer *renderer, SDL_Surface *surface) | GPU_RendererImpl | |
| CopyImageFromTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
| CopySurfaceFromImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
| CopySurfaceFromTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
| CreateAliasImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
| CreateAliasTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
| CreateImage(GPU_Renderer *renderer, Uint16 w, Uint16 h, GPU_FormatEnum format) | GPU_RendererImpl | |
| CreateImageUsingTexture(GPU_Renderer *renderer, Uint32 handle, GPU_bool take_ownership) | GPU_RendererImpl | |
| CreateTargetFromWindow(GPU_Renderer *renderer, Uint32 windowID, GPU_Target *target) | GPU_RendererImpl | |
| degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| enable_fullscreen (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| end_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| end_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| filename (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| filter (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| flags (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| float(SDLCALL *SetLineThickness)(GPU_Renderer *renderer | GPU_RendererImpl | |
| float(SDLCALL *GetLineThickness)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| format (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| free_rwops (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| g (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| GetShaderMessage(GPU_Renderer *renderer) | GPU_RendererImpl | |
| GPU_bool(SDLCALL *SetWindowResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_bool(SDLCALL *SetFullscreen)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_bool(SDLCALL *SaveImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_bool(SDLCALL *ReplaceImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_bool(SDLCALL *LinkShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_Camera(SDLCALL *SetCamera)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_Rect(SDLCALL *SetClip)(GPU_Renderer *renderer | GPU_RendererImpl | |
| GPU_ShaderBlock(SDLCALL *LoadShaderBlock)(GPU_Renderer *renderer | GPU_RendererImpl | |
| h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| image (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| image_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| image_unit (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| indices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| Init(GPU_Renderer *renderer, GPU_RendererID renderer_request, Uint16 w, Uint16 h, GPU_WindowFlagEnum SDL_flags) | GPU_RendererImpl | |
| inner_radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| int(SDLCALL *GetAttributeLocation)(GPU_Renderer *renderer | GPU_RendererImpl | |
| int(SDLCALL *GetUniformLocation)(GPU_Renderer *renderer | GPU_RendererImpl | |
| LoadTarget(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
| location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| modelViewMatrix_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_columns (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_elements (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_elements_per_value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_indices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_matrices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_rows (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| num_vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| outer_radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| pivot_x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| pivot_y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| position_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| program_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| r (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| rx (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| ry (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| SDL_Color(SDLCALL *GetPixel)(GPU_Renderer *renderer | GPU_RendererImpl | |
| shader_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| shader_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| shader_source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| shader_source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| shader_type (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| src_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| start_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| start_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| surface (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| surface (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| surface_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| surface_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| texcoord_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| thickness (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| transpose (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| Uint32(SDLCALL *CreateShaderProgram)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| Uint32(SDLCALL *CompileShader_RW)(GPU_Renderer *renderer | GPU_RendererImpl | |
| Uint32(SDLCALL *CompileShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
| uniform_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| use_desktop_resolution (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| void(SDLCALL *MakeCurrent)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAsCurrent)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| void(SDLCALL *ResetRendererState)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| void(SDLCALL *SetVirtualResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *UnsetVirtualResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Quit)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| void(SDLCALL *UpdateImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *UpdateImageBytes)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *FreeImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *FreeTarget)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Blit)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *BlitRotate)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *BlitScale)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *BlitTransform)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *BlitTransformX)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *TriangleBatchX)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *GenerateMipmaps)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *UnsetClip)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetImageFilter)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetWrapMode)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *ClearRGBA)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *FlushBlitBuffer)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| void(SDLCALL *Flip)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *FreeShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *FreeShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *AttachShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *DetachShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *ActivateShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *DeactivateShaderProgram)(GPU_Renderer *renderer) | GPU_RendererImpl | |
| void(SDLCALL *SetShaderBlock)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetShaderImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *GetUniformiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformi)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *GetUniformuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformui)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *GetUniformfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformf)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetUniformMatrixfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributef)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributei)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributeui)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributefv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributeiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributeuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SetAttributeSource)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Pixel)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Line)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Arc)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *ArcFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Circle)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *CircleFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Ellipse)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *EllipseFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Sector)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *SectorFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Tri)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *TriFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Rectangle)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *RectangleFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *RectangleRound)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *RectangleRoundFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *Polygon)(GPU_Renderer *renderer | GPU_RendererImpl | |
| void(SDLCALL *PolygonFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
| w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| windowID (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| wrap_mode_x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| wrap_mode_y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x1 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x2 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| x3 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y1 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y2 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
| y3 (defined in GPU_RendererImpl) | GPU_RendererImpl |
1.8.6