This is the complete list of members for GPU_RendererImpl, including all inherited members.
a (defined in GPU_RendererImpl) | GPU_RendererImpl | |
attrib_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
b (defined in GPU_RendererImpl) | GPU_RendererImpl | |
block (defined in GPU_RendererImpl) | GPU_RendererImpl | |
block (defined in GPU_RendererImpl) | GPU_RendererImpl | |
bytes (defined in GPU_RendererImpl) | GPU_RendererImpl | |
bytes_per_row (defined in GPU_RendererImpl) | GPU_RendererImpl | |
cam (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color (defined in GPU_RendererImpl) | GPU_RendererImpl | |
color_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
CopyImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
CopyImageFromSurface(GPU_Renderer *renderer, SDL_Surface *surface) | GPU_RendererImpl | |
CopyImageFromTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
CopySurfaceFromImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
CopySurfaceFromTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
CreateAliasImage(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
CreateAliasTarget(GPU_Renderer *renderer, GPU_Target *target) | GPU_RendererImpl | |
CreateImage(GPU_Renderer *renderer, Uint16 w, Uint16 h, GPU_FormatEnum format) | GPU_RendererImpl | |
CreateImageUsingTexture(GPU_Renderer *renderer, Uint32 handle, GPU_bool take_ownership) | GPU_RendererImpl | |
CreateTargetFromWindow(GPU_Renderer *renderer, Uint32 windowID, GPU_Target *target) | GPU_RendererImpl | |
degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
degrees (defined in GPU_RendererImpl) | GPU_RendererImpl | |
enable_fullscreen (defined in GPU_RendererImpl) | GPU_RendererImpl | |
end_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
end_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
filename (defined in GPU_RendererImpl) | GPU_RendererImpl | |
filter (defined in GPU_RendererImpl) | GPU_RendererImpl | |
flags (defined in GPU_RendererImpl) | GPU_RendererImpl | |
float(SDLCALL *SetLineThickness)(GPU_Renderer *renderer | GPU_RendererImpl | |
float(SDLCALL *GetLineThickness)(GPU_Renderer *renderer) | GPU_RendererImpl | |
format (defined in GPU_RendererImpl) | GPU_RendererImpl | |
free_rwops (defined in GPU_RendererImpl) | GPU_RendererImpl | |
g (defined in GPU_RendererImpl) | GPU_RendererImpl | |
GetShaderMessage(GPU_Renderer *renderer) | GPU_RendererImpl | |
GPU_bool(SDLCALL *SetWindowResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_bool(SDLCALL *SetFullscreen)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_bool(SDLCALL *SaveImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_bool(SDLCALL *ReplaceImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_bool(SDLCALL *LinkShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_Camera(SDLCALL *SetCamera)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_Rect(SDLCALL *SetClip)(GPU_Renderer *renderer | GPU_RendererImpl | |
GPU_ShaderBlock(SDLCALL *LoadShaderBlock)(GPU_Renderer *renderer | GPU_RendererImpl | |
h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
h (defined in GPU_RendererImpl) | GPU_RendererImpl | |
image (defined in GPU_RendererImpl) | GPU_RendererImpl | |
image_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
image_unit (defined in GPU_RendererImpl) | GPU_RendererImpl | |
indices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
Init(GPU_Renderer *renderer, GPU_RendererID renderer_request, Uint16 w, Uint16 h, GPU_WindowFlagEnum SDL_flags) | GPU_RendererImpl | |
inner_radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
int(SDLCALL *GetAttributeLocation)(GPU_Renderer *renderer | GPU_RendererImpl | |
int(SDLCALL *GetUniformLocation)(GPU_Renderer *renderer | GPU_RendererImpl | |
LoadTarget(GPU_Renderer *renderer, GPU_Image *image) | GPU_RendererImpl | |
location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
location (defined in GPU_RendererImpl) | GPU_RendererImpl | |
modelViewMatrix_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_columns (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_elements (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_elements_per_value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_indices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_matrices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_rows (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
num_vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
outer_radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
pivot_x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
pivot_y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
position_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
program_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
r (defined in GPU_RendererImpl) | GPU_RendererImpl | |
radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
radius (defined in GPU_RendererImpl) | GPU_RendererImpl | |
rx (defined in GPU_RendererImpl) | GPU_RendererImpl | |
ry (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleX (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
scaleY (defined in GPU_RendererImpl) | GPU_RendererImpl | |
SDL_Color(SDLCALL *GetPixel)(GPU_Renderer *renderer | GPU_RendererImpl | |
shader_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
shader_object (defined in GPU_RendererImpl) | GPU_RendererImpl | |
shader_source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
shader_source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
shader_type (defined in GPU_RendererImpl) | GPU_RendererImpl | |
source (defined in GPU_RendererImpl) | GPU_RendererImpl | |
src_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
start_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
start_angle (defined in GPU_RendererImpl) | GPU_RendererImpl | |
surface (defined in GPU_RendererImpl) | GPU_RendererImpl | |
surface (defined in GPU_RendererImpl) | GPU_RendererImpl | |
surface_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
surface_rect (defined in GPU_RendererImpl) | GPU_RendererImpl | |
target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
target (defined in GPU_RendererImpl) | GPU_RendererImpl | |
texcoord_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
thickness (defined in GPU_RendererImpl) | GPU_RendererImpl | |
transpose (defined in GPU_RendererImpl) | GPU_RendererImpl | |
Uint32(SDLCALL *CreateShaderProgram)(GPU_Renderer *renderer) | GPU_RendererImpl | |
Uint32(SDLCALL *CompileShader_RW)(GPU_Renderer *renderer | GPU_RendererImpl | |
Uint32(SDLCALL *CompileShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
uniform_name (defined in GPU_RendererImpl) | GPU_RendererImpl | |
use_desktop_resolution (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
value (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
values (defined in GPU_RendererImpl) | GPU_RendererImpl | |
vertices (defined in GPU_RendererImpl) | GPU_RendererImpl | |
void(SDLCALL *MakeCurrent)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAsCurrent)(GPU_Renderer *renderer) | GPU_RendererImpl | |
void(SDLCALL *ResetRendererState)(GPU_Renderer *renderer) | GPU_RendererImpl | |
void(SDLCALL *SetVirtualResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *UnsetVirtualResolution)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Quit)(GPU_Renderer *renderer) | GPU_RendererImpl | |
void(SDLCALL *UpdateImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *UpdateImageBytes)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *FreeImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *FreeTarget)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Blit)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *BlitRotate)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *BlitScale)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *BlitTransform)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *BlitTransformX)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *TriangleBatchX)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *GenerateMipmaps)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *UnsetClip)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetImageFilter)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetWrapMode)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *ClearRGBA)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *FlushBlitBuffer)(GPU_Renderer *renderer) | GPU_RendererImpl | |
void(SDLCALL *Flip)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *FreeShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *FreeShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *AttachShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *DetachShader)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *ActivateShaderProgram)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *DeactivateShaderProgram)(GPU_Renderer *renderer) | GPU_RendererImpl | |
void(SDLCALL *SetShaderBlock)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetShaderImage)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *GetUniformiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformi)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *GetUniformuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformui)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *GetUniformfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformf)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetUniformMatrixfv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributef)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributei)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributeui)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributefv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributeiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributeuiv)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SetAttributeSource)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Pixel)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Line)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Arc)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *ArcFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Circle)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *CircleFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Ellipse)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *EllipseFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Sector)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *SectorFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Tri)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *TriFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Rectangle)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *RectangleFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *RectangleRound)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *RectangleRoundFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *Polygon)(GPU_Renderer *renderer | GPU_RendererImpl | |
void(SDLCALL *PolygonFilled)(GPU_Renderer *renderer | GPU_RendererImpl | |
w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
w (defined in GPU_RendererImpl) | GPU_RendererImpl | |
windowID (defined in GPU_RendererImpl) | GPU_RendererImpl | |
wrap_mode_x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
wrap_mode_y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x1 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x2 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
x3 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y1 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y2 (defined in GPU_RendererImpl) | GPU_RendererImpl | |
y3 (defined in GPU_RendererImpl) | GPU_RendererImpl |