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GPU_ShaderBlock Struct Reference

#include <SDL_gpu.h>

Public Attributes

int position_loc
 
int texcoord_loc
 
int color_loc
 
int modelViewProjection_loc
 

Detailed Description

Container for the built-in shader attribute and uniform locations (indices).

See Also
GPU_LoadShaderBlock()
GPU_SetShaderBlock()

The documentation for this struct was generated from the following file: